CSC News

October 26, 2011

Researchers Win Best Paper Award at AIIDE 2011

Congratulations to Eun Young Ha, recent PhD graduate, Jonathan Rowe, PhD student, Dr. Bradford Mott, research scientist, and Dr. James Lester, professor of computer science in the NC State Department of Computer Science, for winning the Best Paper Award at the 7th AI and Interactive Digital Entertainment Conference (AIIDE 2011) held in Palo Alto, California on October 12-14, 2011.
The paper is entitled "Goal Recognition with Markov Logic Networks for Player-Adaptive Games." It reports on a significant technological advance the authors’ research made in enabling computers to automatically recognize game players’ intentions from observing their actions in the game. It can accurately predict players’ goals, even in highly complex environments. 
The research has very important implications for applications in both entertainment and education: for entertainment, it enables computers to automatically recognize players' goals in games from their actions; for education, it enables computers to automatically recognize students' goals in learning games from their problem-solving actions. It also has important implications for both the defense and intelligence communities: it will enable computers to observe humans' actions and accurately infer the goals the humans are attempting to achieve. The system employs a powerful computational framework that combines probabilistic reasoning and logic: Markov logic networks.
AIIDE 2011 is considered the premier conference on artificial intelligence and entertainment software. It is the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. Sponsored by the Association for the Advancement of Artificial Intelligence (AAAI), the conference is targeted at both the research and commercial communities, promoting AI research and practice in the context of interactive digital entertainment systems with an emphasis on commercial computer and video games.
To read the award-winning paper, click here.
For more information on the AIIDE 2011 conference, click here.


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